Tag: treasure

  • Shard of the Sunken God


    Don’t store it there you fool, you’ll blunt it!

    This relic is a dagger-length shard of impossibly sharp, non-terrestrial black metal that seems to absorb the light around it. A hilt of solid, crimson coral has grown around the metal shard, fused as one. The dagger is strangely cold to the touch, as if just pulled from a crushing, sunless deep.

    The Shard functions as a +1 Dagger.

    • Indestructible: Indestructible by mundane means and ordinary magic; only a specific counter-ritual (or Wish/divine miracle) can sunder it.
    • Worthless: The dagger cannot be sold. Reputable merchants and collectors recoil from it, while zealous factions or priesthoods will seek to cleanse, imprison, or destroy its bearer.
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  • Cup of Even Measures

    A sea-burnished ration cup with a lip spout and fine measure lines on the inside.

    Five increment lines of wine please my good man.

    How It Works

    Fill the cup with any liquid to the desired amount. Tap the cup’s base three times on a hard surface.

    • Success: The holder feels a subtle tactile click from the handle. That volume is now the cup’s Active Measure for the day.
    • Effect: For the rest of the day, any liquid poured from the cup will stop in a clean, dripless stream at the exact Active Measure. No more, no less.

    Reset & Limits

    • Reset: The cup resets at the next dawn.
    • Early Reset: It can be reset early by being rinsed thoroughly and left completely dry for 1 hour.
    • Limits: The cup does not heat, cool, purify, or create liquid. Spilling liquid from the cup does not “save” or extend the measured pour.
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